Game Notes: Torneko's Great Adventure 3
- May 11
- 1 min read

This might be the game I played the most as a child.
The hidden dungeon known as "Poporo Another World" has an absolutely brutal difficulty level.
And by brutal, I mean…
・It takes well over 10 hours just to clear the dungeon.
・Since it's a roguelike, if you die, you start all over from the beginning. Your level and items reset too.
・You die from a single mistake. Sometimes you die unfairly even when you didn't make one.
I challenge it over and over again, and after finally making it really far…
one landmine is all it takes to wipe out everything and send me back to the start.
Childhood me would slam the controller and scream:
"This game sucks!!!"
Sometimes I'd even cry. That's how frustrating it was.
And yet, I'd start another run anyway.
Even after getting tired of it and quitting, sooner or later I'd feel the urge to play again.
It's hard to say the game is well balanced, but maybe that's exactly where its charm comes from.
Games really are deep and fascinating.
I'm still waiting for a sequel.

